For units of levels below the HN
This Unit will extend the candidate’s knowledge of the main functional elements and structure in a computer system. The candidate will develop skills relating to installing and configuring operating systems and system software, including device drivers. The Unit will also allow the candidate to understand the hardware and software requirements for connection of a computer to a network, and acquire the skills of installing and configuring components required by a networked computer system. The candidate will develop an understanding of safe working practice and the importance of testing and resolving problems.
- This Unit is designed to introduce candidates to the techniques and concepts involved in producing two-dimensional (2D) animation using software. The Unit is practical in nature and candidates will gain knowledge and understanding of the techniques and concepts used in the creation of computer animation. The Unit offers candidates the opportunity to develop basic skills in the use of drawing, painting text tools that are a feature of computer animation software and a range of methods for achieving motion using software. Candidates will use the above skills to create a short animation sequence. This Unit is suitable for candidates who are undertaking the subject of animation for the first time or who wish to obtain a basic knowledge of animation using software for use in other areas such as web development or computer games.
The Unit will provide candidates with information about the basic structure and elements in a computer system. The candidate will identify the basic structure and characteristics of a computer system, define backing storage types and different storing methods. The contents of the Unit also include the installation of software application packages. Candidates will also develop an understanding of operating systems and different types of peripherals. The Candidate will be introduced to safety procedures necessary when installing computer hardware.
- This Unit is designed to introduce routine features of spreadsheet and database software. The candidate will gain practical experience in the use of routine features in these types of software. The Unit will also provide candidates with information regarding the selection of appropriate software for specific tasks.
This Unit is designed to enable users to acquire an understanding of underlying concepts and fundamental principals involved in digital gaming. The candidate will learn how to recognise and distinguish differences in numerous gaming platforms, environments and genres. Candidates will be introduced to methods used to evaluate different gaming genres through active game play.
Part of the Intermediate 2 Computing SQA qualification
The Coursework and Exam Prep Unit has two parts to it:
1: External Coursework for Int 2 Computing
2: Exam Revision for the Int 2 Computing final External exam
- This unit is designed to enable candidates to find, review and create weblogs (“blogs”). The unit will provide candidates with an opportunity to explore the applications of blogs, create a blog and track blogs using aggregation tools.
- Introductory course using Aurora Engine for Neverwinter Nights.
